FIRST JOB
pls follow the rubric
https://pdf.sciencedirectassets.com/277811/1-s2.0-S1877042815X0036X/1-s2.0-S1877042815042421/main.pdf?X-Amz-Security-Token=IQoJb3JpZ2luX2VjECAaCXVzLWVhc3QtMSJGMEQCIHJl3euREf2xGzfY7nGg618koWvfJQOpHm8vw%2BViUTZEAiAB%2BIUzcsseA9eKorplNEmSIxWtQwfWI2Rlh6nYZMXJACqDBAip%2F%2F%2F%2F%2F%2F%2F%2F%2F%2F8BEAQaDDA1OTAwMzU0Njg2NSIMXZBAt49QZJRZ0NeoKtcDjabUTrXWhmrygiAgH9Cx0y4xwxJZ5NsgT4VR9mF1vPiOQu3wBLBiGc90IsL%2BqkOltID5Tt91YBfP9zxJV2hX6%2FQKPPsMeSAkpBad%2BlZ6ekhcrXOI%2FfmfgICJ%2BmAV1%2FFwEoK7AzheLOtXH0Z87FsaO5fxVyHEYuOBAL2H8AQI%2FLv01AyaIB7YSyv%2BI%2Bt1m2Pzmt4fgaSA5S4ver9tpcs8GXpDk5kFlcMzdPIEyrEkJ8kGj0SSl3DXCSQpwuUKdeWIyhjGwgjjemXMGYO3KoSCGO47v8cqmX56J9I4fYFhczUa6wcDky9KszVSG8dK8KhQguLowrpEIGEdimcAG8f2ucpqAWppldRI17rXtqYX3cOD98Ov5tR4sVkm0DZ3GfzEB06BIbve5j%2Bnv87c6A91G0C8Om1mB6i94XMj3ipA0447Ri9nat2TaMQI0XgD5cy%2BrnTQvIn5z7%2FV%2FSHvDdxYTJ4DbbP0zXotOoY1UubUhMHdj2prh4q98mrBQatlKf3Ep5Ir%2BM8yVuxa29ZEKG6jvObfePkziUIocBBbBKd0zA%2FbWg2jSmVzpUO1u62oA2kpaj6vlrFymJE85mSh6c%2FFfma96R80wsURixfBA5L0JqlKirrGr356MLqSgpIGOqYB3PGV8id70i3QJcPm9R8Zkd8IEtPIYLz98L1%2Ba5WZGQNVqQMjrDBmNR6BR5VnR9EoRGBxMOMctQuclypFsPM0SSBuB0XIN46XhUlUX5GDoem7FQcfS9iTnT7ay0tS6s0sCI2%2Bnaig9OddIP%2FpPSEMcie%2BawiasaOvzHVs0vmDsRU3cfakTIdgMd046UFO1%2Ffckpeu5I8U%2FM5%2BdwzRGU6BMUlz9dwjcQ%3D%3D&X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Date=20220327T165914Z&X-Amz-SignedHeaders=host&X-Amz-Expires=300&X-Amz-Credential=ASIAQ3PHCVTYSRIUFEFC%2F20220327%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Signature=e78ff70a494ab94040b11ac1d5db52e44b08ef1286a24d969b2830427d1d6b42&hash=25ceece2b58d36985a19734030c81c2164072d430032edd8f293a4ed67e814a0&host=68042c943591013ac2b2430a89b270f6af2c76d8dfd086a07176afe7c76c2c61&pii=S1877042815042421&tid=spdf-fc73b641-fdba-410d-a8bb-1d7b1bf11a54&sid=3f8d055237b935456668e4c11e99232264f0gxrqa&type=client&ua=5301515e040d0050565c&rr=6f29ace698742d52.
SECOND JOB
INTRUCTION EVALUATION
Please find below a list with each group's prototype link. While I know many students care only about points (which you'll earn with this work), I also think that some of you would be interested to see, learn, provide feedback, help and support their peers – and that's the best way to learn!
For this individual heuristic evaluation assignment, please pick the group with the number your group # that comes after yours in the list (so if you are in Gr.1, evaluate Gr.2's prototype; if you are in Gr3, evaluate the prototype created by Gr.4, if you are in Gr5, evaluate the prototype created by Gr.1, etc). You are more than welcome to look at them all and provide your feedback. However, there is max# of points that can be earned for this which can be attained with one single prototype evaluation.
Group 5 – https://marvelapp.com/prototype/90f3bgd/screen/85816410
THE ATTACH FILE HEURISTICSTEMPLATE AND HEURISTICS SUMMARY IS FOR THE SECOND JOB
Name: ___________________________________________
Issue: ______________________________________________________________________________
Severity: ______________
Heuristic violated: _____________________________________________________________________
Description: __________________________________________________________________________
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Issue: ______________________________________________________________________________
Severity: ______________
Heuristic violated: _____________________________________________________________________
Description: __________________________________________________________________________
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Issue: ______________________________________________________________________________
Severity: ______________
Heuristic violated: _____________________________________________________________________
Description: __________________________________________________________________________
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Heuristic Evaluations:
1. Visibility of system status – The system should always keep users informed about what is going on, through appropriate feedback within reasonable time.
2. Match between system and the real world – The system should speak the users' language, with words, phrases and concepts familiar to the user, rather than system-oriented terms. Follow real-world conventions, making information appear in a natural and logical order.
3. User control and freedom – Users often choose system functions by mistake and will need a clearly marked "emergency exit" to leave the unwanted state without having to go through an extended dialogue. Support undo and redo.
4. Consistency and standards – Users should not have to wonder whether different words, situations, or actions mean the same thing. Follow platform conventions.
5. Error prevention – Even better than good error messages is a careful design which prevents a problem from occurring in the first place. Either eliminate error-prone conditions or check for them and present users with a confirmation option before they commit to the action.
6. Recognition rather than recall – Minimize the user's memory load by making objects, actions, and options visible. The user should not have to remember information from one part of the dialogue to another. Instructions for use of the system should be visible or easily retrievable whenever appropriate.
7. Flexibility and efficiency of use
Accelerators — unseen by the novice user — may often speed up the interaction for the expert user such that the system can cater to both inexperienced and experienced users. Allow users to tailor frequent actions.
8. Aesthetic and minimalist design
Dialogues should not contain information which is irrelevant or rarely needed. Every extra unit of information in a dialogue competes with the relevant units of information and diminishes their relative visibility.
9. Help users recognize, diagnose, and recover from errors
Error messages should be expressed in plain language (no codes), precisely indicate the problem, and constructively suggest a solution.
10. Help and documentation
Even though it is better if the system can be used without documentation, it may be necessary to provide help and documentation. Any such information should be easy to search, focused on the user's task, list concrete steps to be carried out, and not be too large.
http://www.nngroup.com/articles/ten-usability-heuristics/
Severity Rating:
0 = I don’t agree that this is a usability problem at all 1 = Cosmetic problem only: need not be fixed unless extra time is available on project 2 = Minor usability problem: fixing this should be given low priority 3 = Major usability problem: important to fix, so should be given high priority 4 = Usability catastrophe: imperative to fix this before product can be released
http://www.nngroup.com/articles/how-to-rate-the-severity-of-usability-problems/
Sample:
Issue: Unable to edit one’s weight
Severity: 2
Heuristic violated: User control and freedom
Description: When you open the app you have to enter your weight. You cannot update it later. If someone made a mistake (or later lost or gained weight) there’s nothing they can do to modify it.
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